Potum Beta

Item database

364 results
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Rapier [1 Handed Sword]
Sell 50
Process 25 → Metal
Base ATK +56
ATK % +2
Physical Pierce % +4
ASPD % +10
Evasion Recharge % +3
Base Stability % +80
Red Steel Slayer [1 Handed Sword]
Sell -1
Process -1 → Beast
Base ATK +150
Critical Rate +100
Base Stability % +100
Additional Melee % +120
Anticipate % +30
Relic Sword [1 Handed Sword]
Sell 40
Process 20 → Metal
Base ATK +44
Accuracy +5
Guard Recharge % +3
Earth Element +1
Short Range Damage % +1
Base Stability % +70
Reptilian Sword [1 Handed Sword]
Sell 180
Process 90 → Beast
Base ATK +289
Base Stability % +80
Dark Element +1
ATK % +7
MaxHP +2000
Accuracy % +3
Reptilian Sword [1 Handed Sword]
Sell 180
Process 90 → Beast
Base ATK +289
Base Stability % +80
Dark Element +1
ATK % +7
MaxHP +2000
Accuracy % +9
Reptilian Sword [1 Handed Sword]
Sell 180
Process 90 → Beast
Base ATK +289
Base Stability % +80
Potential +44
Rolling Pin Sword [1 Handed Sword]
Sell -1
Process -1 → Beast
Base ATK +444
Base Stability % +90
% stronger against Neutral +35
MaxHP +8000
ATK % +10
Anticipate % +15
Physical Resistance % +20
Magical Resistance % +25
Motion Speed % +5
Sabre [1 Handed Sword]
Sell 30
Process 15 → Metal
Base ATK +34
ATK % +1
Accuracy % +2
Critical Rate +1
Base Stability % +80
Sabre [1 Handed Sword]
Sell 30
Process 15 → Metal
Base ATK +34
ATK % +1
Accuracy +4
Critical Rate +2
Base Stability % +80
Sabre [1 Handed Sword]
Sell 30
Process 15 → Metal
Base ATK +34
Base Stability % +80
Potential +19
Sacred Sword Xmas [1 Handed Sword]
Sell 1
Process 1000 → Mana
Base ATK +100
Accuracy +30
Dark resistance % +15
Light Element +1
Base Stability % +90
Sakura Kodachi [1 Handed Sword]
Sell 60
Process 30 → Metal
Base ATK +67
MaxMP +100
ATK % +1
Critical Damage +1
Guard Recharge % +5
Light Element +1
Attack MP Recovery +1
Base Stability % +80
Sakura Kodachi [1 Handed Sword]
Sell 60
Process 30 → Metal
Base ATK +67
MaxMP +200
ATK % +4
Critical Damage +2
Guard Recharge % +5
Light Element +1
Attack MP Recovery +3
Weapon ATK +300
Base Stability % +80
Sakura Lantern Sword [1 Handed Sword]
Sell 150
Process 75 → Metal
Base ATK +220
DEX % +3
MaxMP +500
Magical Resistance % +20
% stronger against Earth +25
Ailment Resistance % +5
Earth Element +1
Base Stability % +80
Sapphire Mace [1 Handed Sword]
Sell 180
Process 90 → Metal
Base ATK +260
ATK % +7
Physical Pierce % +30
Physical Resistance % +20
Accuracy % +25
Water Element +1
Base Stability % +90
Guard Break % +5
Sapphire Mace [1 Handed Sword]
Sell 180
Process 90 → Metal
Base ATK +260
ATK % +7
Physical Pierce % +15
Physical Resistance % +15
Accuracy % +30
Water Element +1
Base Stability % +90
Guard Break % +20
Sapphire Mace [1 Handed Sword]
Sell 180
Process 90 → Metal
Base ATK +260
Base Stability % +90
Potential +44
Scimitar [1 Handed Sword]
Sell 60
Process 30 → Metal
Base ATK +70
AGI % +3
ATK % +2
Dodge % +4
Critical Rate +13
Base Stability % +80
Scimitar [1 Handed Sword]
Sell 60
Process 30 → Metal
Base ATK +70
AGI % +4
ATK % +2
Dodge % +6
Critical Rate +10
Base Stability % +80
Scimitar [1 Handed Sword]
Sell 60
Process 30 → Metal
Base ATK +70
Base Stability % +80
Potential +24
Seadevil Sword [1 Handed Sword]
Sell 1
Process 2 → Mana
Base ATK +277
MATK % +6
Fire resistance % +20
Water Element +1
Base Stability % +80
Additional Magic % +50
MATK UP (DEX) +100
Seadevil Sword [1 Handed Sword]
Sell 1
Process 2 → Mana
Base ATK +277
MATK % +8
ASPD +1000
Fire resistance % +10
Water Element +1
Base Stability % +80
Additional Magic % +100
MATK UP (DEX) +100
Shamshir [1 Handed Sword]
Sell 1
Process 1 → Beast
Base ATK +567
DEX % +12
MaxMP +300
Evasion Recharge % +25
Short Range Damage % +12
% stronger against Neutral +35
Base Stability % +90
Absolute Dodge % +5
With Knuckles equipped:
- Physical Pierce % +25
- Critical Rate +75
Shortsword [1 Handed Sword]
Sell 1
Process 2 → Metal
Base ATK +10
Base Stability % +80
Shortsword [1 Handed Sword]
Sell 1
Process 2 → Metal
Base ATK +10
Base Stability % +80
Shortsword [1 Handed Sword]
Sell 1
Process 2 → Metal
Base ATK +10
Base Stability % +80
Potential +15
Shotel [1 Handed Sword]
Sell 150
Process 75 → Metal
Base ATK +220
Physical Pierce % +5
Critical Rate +25
Wind Element +1
Base Stability % +80
Shotel [1 Handed Sword]
Sell 150
Process 75 → Metal
Base ATK +220
Physical Pierce % +10
Critical Rate +20
Wind Element +1
Base Stability % +80
Shotel [1 Handed Sword]
Sell 150
Process 75 → Metal
Base ATK +220
Base Stability % +80
Potential +39
Ski Pole Sword [1 Handed Sword]
Sell -1
Process -1 → Beast
Base ATK +170
Base Stability % +100
% stronger against Neutral +30
Magic Pierce % +50
CSPD % +75
MATK UP (DEX) +100
Reduce Dmg (Charge) % +30
With Dual Sword equipped:
Critical Rate +100
Snow Bear Sword [1 Handed Sword]
Sell 150
Process 75 → Mana
Base ATK +222
Base Stability % +80
Water Element +1
% stronger against Wind +25
MaxHP +4000
Guard Break % +30
Accuracy % +20
Reduce Dmg (Floor) % +10
Soldier Sword [1 Handed Sword]
Sell 100
Process 50 → Metal
Base ATK +125
Accuracy +8
Critical Damage +4
Earth Element +1
Base Stability % +80
Physical Barrier +800
Soldier Sword [1 Handed Sword]
Sell 100
Process 50 → Metal
Base ATK +125
Accuracy +8
Critical Damage +4
Earth Element +1
Base Stability % +80
Physical Barrier +1000
Soldier Sword [1 Handed Sword]
Sell 100
Process 50 → Metal
Base ATK +125
Base Stability % +80
Potential +31
Squash Mace [1 Handed Sword]
Sell 230
Process 115 → Beast
Base ATK +445
Base Stability % +70
Dark Element +1
Attack MP Recovery +9
Critical Rate +75
Fractional Barrier % +10
Aggro % +40
Dark resistance % +10
Reduce Dmg (Foe Epicenter) % +10
Attack Range (m) +2
Squash Mace [1 Handed Sword]
Sell 230
Process 115 → Beast
Base ATK +445
Base Stability % +70
Dark Element +1
Attack MP Recovery +12
Critical Rate +75
Fractional Barrier % +10
Aggro % +40
Dark resistance % +15
Reduce Dmg (Foe Epicenter) % +15
Attack Range (m) +2
Squash Mace [1 Handed Sword]
Sell 230
Process 115 → Beast
Base ATK +445
Base Stability % +70
Dark Element +1
Attack MP Recovery +15
Critical Rate +75
Fractional Barrier % +10
Aggro % +40
Dark resistance % +20
Reduce Dmg (Foe Epicenter) % +20
Attack Range (m) +2
Sunlight Saber [1 Handed Sword]
Sell 265
Process 132 → Mana
Base ATK +533
DEX % +8
MaxMP +200
ATK % +8
MATK % +8
% stronger against Water +10
Wind Element +1
Attack MP Recovery +8
Base Stability % +80
Fractional Barrier % +10
Sunlight Saber [1 Handed Sword]
Sell 265
Process 132 → Mana
Base ATK +533
DEX % +9
MaxMP +200
ATK % +9
MATK % +9
% stronger against Water +10
Water Element +1
Attack MP Recovery +8
Base Stability % +80
Fractional Barrier % +15
Sunlight Saber [1 Handed Sword]
Sell 265
Process 132 → Mana
Base ATK +533
DEX % +10
MaxMP +200
ATK % +10
MATK % +10
% stronger against Water +10
Wind Element +1
Attack MP Recovery +8
Base Stability % +80
Fractional Barrier % +20
Sword of Light (OHS) [1 Handed Sword]
Sell 1,000
Base ATK +395
Base Stability % +80
Light Element +1
ATK % +10
Physical Pierce % +30
Critical Rate +100
MaxHP +3000
MaxMP +300
ASPD +300
ATK UP (INT) +150
Attack Range (m) +2
Sword of Sin [1 Handed Sword]
Sell 55
Process 27 → Metal
Base ATK +61
ATK % +2
MATK % +1
Accuracy +20
Ailment Resistance % +2
Dark Element +1
Base Stability % +80
Sword of Sin [1 Handed Sword]
Sell 55
Process 27 → Metal
Base ATK +61
ATK % +2
Accuracy +15
Ailment Resistance % +1
Dark Element +1
Base Stability % +80
Sword of Sin [1 Handed Sword]
Sell 55
Process 27 → Metal
Base ATK +61
Base Stability % +80
Potential +23
Thunder Axe [1 Handed Sword]
Sell -1
Process -1 → Beast
Base ATK +333
MaxMP +300
Accuracy +100
Critical Rate +75
Earth resistance % -25
Aggro % +40
Wind Element +1
Base Stability % +80
Additional Magic % +80
Guard Break % +25
Tomahawk [1 Handed Sword]
Sell 1
Process 2 → Metal
Base ATK +120
Magical Resistance % +5
Critical Rate +6
Long Range Damage % +4
Base Stability % +40
Toy Hammer [1 Handed Sword]
Sell -1
Process -1 → Beast
Base ATK +125
Critical Rate +100
Critical Damage -150
Turquoise Sword [1 Handed Sword]
Sell 1
Process 1 → Beast
Base ATK +517
Critical Rate +20
Dark resistance % +20
Light Element +1
Short Range Damage % +10
Base Stability % +80
Wind Rapier [1 Handed Sword]
Sell 120
Process 60 → Metal
Base ATK +145
ASPD +500
Critical Rate +10
Wind Element +1
Short Range Damage % +4
Base Stability % +90
Wind Rapier [1 Handed Sword]
Sell 120
Process 60 → Metal
Base ATK +145
ASPD +250
Critical Rate +20
Wind Element +1
Short Range Damage % +4
Base Stability % +90
Wind Rapier [1 Handed Sword]
Sell 120
Process 60 → Metal
Base ATK +145
Base Stability % +90
Potential +34
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +305
Base Stability % +80
Water Element +1
Accuracy +100
Critical Rate +100
ASPD +1000
Evasion Recharge % +20
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
No stats recorded
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +340
Base Stability % +80
Water Element +1
Fire resistance % +10
Reduce Dmg (Foe Epicenter) % +10
ATK % +8
STR % +4
ASPD +500
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +340
Base Stability % +80
Wind Element +1
Water resistance % +10
Reduce Dmg (Foe Epicenter) % +10
ATK % +8
STR % +4
ASPD +500
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +340
Base Stability % +80
Water Element +1
Fire resistance % +30
Reduce Dmg (Foe Epicenter) % +30
MATK % +8
MATK UP (INT) +100
CSPD +500
Attack MP Recovery +5
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +340
Base Stability % +80
Wind Element +1
Water resistance % +30
Reduce Dmg (Foe Epicenter) % +30
MATK % +8
MATK UP (INT) +100
CSPD +500
Attack MP Recovery +5
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +340
Base Stability % +80
Water Element +1
Fire resistance % +5
Reduce Dmg (Foe Epicenter) % +5
ATK % +8
Short Range Damage % +2
ASPD +250
MaxMP +600
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +340
Base Stability % +80
Wind Element +1
Water resistance % +5
Reduce Dmg (Foe Epicenter) % +5
ATK % +8
Short Range Damage % +2
ASPD +250
MaxMP +600
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +340
Base Stability % +80
Water Element +1
Fire resistance % +20
Reduce Dmg (Foe Epicenter) % +20
ATK % +8
Stability % +4
ASPD +750
MaxMP +200
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +340
Base Stability % +80
Wind Element +1
Water resistance % +20
Reduce Dmg (Foe Epicenter) % +20
ATK % +8
Stability % +4
ASPD +750
MaxMP +200
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +424
Base Stability % +80
Water Element +1
Accuracy +125
Critical Rate +125
ASPD +1000
Attack Range (m) +2
With Dual Sword equipped:
Evasion Recharge % +25
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +485
Base Stability % +80
Water Element +1
ATK % +10
STR % +5
ASPD +750
Fire resistance % +15
Reduce Dmg (Foe Epicenter) % +15
Attack Range (m) +2
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +485
Base Stability % +80
Wind Element +1
ATK % +10
STR % +5
ASPD +750
Water resistance % +15
Reduce Dmg (Foe Epicenter) % +15
Attack Range (m) +2
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +485
Base Stability % +80
Water Element +1
MATK % +10
MATK UP (INT) +100
CSPD +750
Attack MP Recovery +5
Fire resistance % +35
Reduce Dmg (Foe Epicenter) % +35
Attack Range (m) +2
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +485
Base Stability % +80
Wind Element +1
MATK % +10
MATK UP (INT) +100
CSPD +750
Attack MP Recovery +5
Water resistance % +35
Reduce Dmg (Foe Epicenter) % +35
Attack Range (m) +2
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +485
Base Stability % +80
Water Element +1
ATK % +10
Short Range Damage % +3
ASPD +500
MaxMP +600
Fire resistance % +10
Reduce Dmg (Foe Epicenter) % +10
Attack Range (m) +2
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +485
Base Stability % +80
Wind Element +1
ATK % +10
Short Range Damage % +3
ASPD +500
MaxMP +600
Water resistance % +10
Reduce Dmg (Foe Epicenter) % +10
Attack Range (m) +2
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +485
Base Stability % +80
Water Element +1
ATK % +10
Stability % +5
ASPD +1000
MaxMP +200
Fire resistance % +25
Reduce Dmg (Foe Epicenter) % +25
Attack Range (m) +2
With Dual Sword equipped:
Tumble Unavailable +1
Windgrace Sword [1 Handed Sword]
Sell 1
Process 100 → Mana
Base ATK +485
Base Stability % +80
Wind Element +1
ATK % +10
Stability % +5
ASPD +1000
MaxMP +200
Water resistance % +25
Reduce Dmg (Foe Epicenter) % +25
Attack Range (m) +2
With Dual Sword equipped:
Tumble Unavailable +1
Wood Sword [1 Handed Sword]
Sell 1
Process 2 → Wood
Base ATK +10
Base Stability % +40
Potential +15
Yozakura Sword [1 Handed Sword]
Sell 190
Process 95 → Metal
Base ATK +340
Light Element +1
% stronger against Dark +10
DEX % +2
Short Range Damage % +6
Accuracy +300
MaxMP +400
Reduce Dmg (Bowling) % +30
Base Stability % +80
With Dual Sword equipped:
Critical Rate +30
Critical Rate % +30