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Event
Rapier
[1 Handed Sword]
Sell
50
Process
25 → Metal
Base ATK
+56
ATK %
+2
Physical Pierce %
+4
ASPD %
+10
Evasion Recharge %
+3
Base Stability %
+80
No known drop source
Red Steel Slayer
[1 Handed Sword]
Sell
-1
Process
-1 → Beast
Base ATK
+150
Critical Rate
+100
Base Stability %
+100
Additional Melee %
+120
Anticipate %
+30
MonsterMap
Relic Sword
[1 Handed Sword]
Sell
40
Process
20 → Metal
Base ATK
+44
Accuracy
+5
Guard Recharge %
+3
Earth Element
+1
Short Range Damage %
+1
Base Stability %
+70
MonsterMap
Reptilian Sword
[1 Handed Sword]
Sell
180
Process
90 → Beast
Base ATK
+289
Base Stability %
+80
Dark Element
+1
ATK %
+7
MaxHP
+2000
Accuracy %
+3
MonsterMap
Reptilian Sword
[1 Handed Sword]
Sell
180
Process
90 → Beast
Base ATK
+289
Base Stability %
+80
Dark Element
+1
ATK %
+7
MaxHP
+2000
Accuracy %
+9
No known drop source
Reptilian Sword
[1 Handed Sword]
Sell
180
Process
90 → Beast
Base ATK
+289
Base Stability %
+80
Potential
+44
No known drop source
Rolling Pin Sword
[1 Handed Sword]
Sell
-1
Process
-1 → Beast
Base ATK
+444
Base Stability %
+90
% stronger against Neutral
+35
MaxHP
+8000
ATK %
+10
Anticipate %
+15
Physical Resistance %
+20
Magical Resistance %
+25
Motion Speed %
+5
MonsterMap
Sabre
[1 Handed Sword]
Sell
30
Process
15 → Metal
Base ATK
+34
ATK %
+1
Accuracy %
+2
Critical Rate
+1
Base Stability %
+80
MonsterMap
Sabre
[1 Handed Sword]
Sell
30
Process
15 → Metal
Base ATK
+34
ATK %
+1
Accuracy
+4
Critical Rate
+2
Base Stability %
+80
No known drop source
Sabre
[1 Handed Sword]
Sell
30
Process
15 → Metal
Base ATK
+34
Base Stability %
+80
Potential
+19
No known drop source
Sacred Sword Xmas
[1 Handed Sword]
Sell
1
Process
1000 → Mana
Base ATK
+100
Accuracy
+30
Dark resistance %
+15
Light Element
+1
Base Stability %
+90
No known drop source
Sakura Kodachi
[1 Handed Sword]
Sell
60
Process
30 → Metal
Base ATK
+67
MaxMP
+100
ATK %
+1
Critical Damage
+1
Guard Recharge %
+5
Light Element
+1
Attack MP Recovery
+1
Base Stability %
+80
MonsterMap
Sakura Kodachi
[1 Handed Sword]
Sell
60
Process
30 → Metal
Base ATK
+67
MaxMP
+200
ATK %
+4
Critical Damage
+2
Guard Recharge %
+5
Light Element
+1
Attack MP Recovery
+3
Weapon ATK
+300
Base Stability %
+80
No known drop source
Sakura Lantern Sword
[1 Handed Sword]
Sell
150
Process
75 → Metal
Base ATK
+220
DEX %
+3
MaxMP
+500
Magical Resistance %
+20
% stronger against Earth
+25
Ailment Resistance %
+5
Earth Element
+1
Base Stability %
+80
No known drop source
Sapphire Mace
[1 Handed Sword]
Sell
180
Process
90 → Metal
Base ATK
+260
ATK %
+7
Physical Pierce %
+30
Physical Resistance %
+20
Accuracy %
+25
Water Element
+1
Base Stability %
+90
Guard Break %
+5
MonsterMap
Sapphire Mace
[1 Handed Sword]
Sell
180
Process
90 → Metal
Base ATK
+260
ATK %
+7
Physical Pierce %
+15
Physical Resistance %
+15
Accuracy %
+30
Water Element
+1
Base Stability %
+90
Guard Break %
+20
No known drop source
Sapphire Mace
[1 Handed Sword]
Sell
180
Process
90 → Metal
Base ATK
+260
Base Stability %
+90
Potential
+44
No known drop source
Scimitar
[1 Handed Sword]
Sell
60
Process
30 → Metal
Base ATK
+70
AGI %
+3
ATK %
+2
Dodge %
+4
Critical Rate
+13
Base Stability %
+80
MonsterMap
Scimitar
[1 Handed Sword]
Sell
60
Process
30 → Metal
Base ATK
+70
AGI %
+4
ATK %
+2
Dodge %
+6
Critical Rate
+10
Base Stability %
+80
No known drop source
Scimitar
[1 Handed Sword]
Sell
60
Process
30 → Metal
Base ATK
+70
Base Stability %
+80
Potential
+24
No known drop source
Seadevil Sword
[1 Handed Sword]
Sell
1
Process
2 → Mana
Base ATK
+277
MATK %
+6
Fire resistance %
+20
Water Element
+1
Base Stability %
+80
Additional Magic %
+50
MATK UP (DEX)
+100
MonsterMap
Seadevil Sword
[1 Handed Sword]
Sell
1
Process
2 → Mana
Base ATK
+277
MATK %
+8
ASPD
+1000
Fire resistance %
+10
Water Element
+1
Base Stability %
+80
Additional Magic %
+100
MATK UP (DEX)
+100
No known drop source
Shamshir
[1 Handed Sword]
Sell
1
Process
1 → Beast
Base ATK
+567
DEX %
+12
MaxMP
+300
Evasion Recharge %
+25
Short Range Damage %
+12
% stronger against Neutral
+35
Base Stability %
+90
Absolute Dodge %
+5
With Knuckles equipped:
- Physical Pierce %
+25
- Critical Rate
+75
No known drop source
Shortsword
[1 Handed Sword]
Sell
1
Process
2 → Metal
Base ATK
+10
Base Stability %
+80
MonsterMap
Shortsword
[1 Handed Sword]
Sell
1
Process
2 → Metal
Base ATK
+10
Base Stability %
+80
No known drop source
Shortsword
[1 Handed Sword]
Sell
1
Process
2 → Metal
Base ATK
+10
Base Stability %
+80
Potential
+15
No known drop source
Shotel
[1 Handed Sword]
Sell
150
Process
75 → Metal
Base ATK
+220
Physical Pierce %
+5
Critical Rate
+25
Wind Element
+1
Base Stability %
+80
MonsterMap
Shotel
[1 Handed Sword]
Sell
150
Process
75 → Metal
Base ATK
+220
Physical Pierce %
+10
Critical Rate
+20
Wind Element
+1
Base Stability %
+80
No known drop source
Shotel
[1 Handed Sword]
Sell
150
Process
75 → Metal
Base ATK
+220
Base Stability %
+80
Potential
+39
No known drop source
Ski Pole Sword
[1 Handed Sword]
Sell
-1
Process
-1 → Beast
Base ATK
+170
Base Stability %
+100
% stronger against Neutral
+30
Magic Pierce %
+50
CSPD %
+75
MATK UP (DEX)
+100
Reduce Dmg (Charge) %
+30
With Dual Sword equipped:
Critical Rate
+100
MonsterMap
Snow Bear Sword
[1 Handed Sword]
Sell
150
Process
75 → Mana
Base ATK
+222
Base Stability %
+80
Water Element
+1
% stronger against Wind
+25
MaxHP
+4000
Guard Break %
+30
Accuracy %
+20
Reduce Dmg (Floor) %
+10
MonsterMap
Soldier Sword
[1 Handed Sword]
Sell
100
Process
50 → Metal
Base ATK
+125
Accuracy
+8
Critical Damage
+4
Earth Element
+1
Base Stability %
+80
Physical Barrier
+800
MonsterMap
Soldier Sword
[1 Handed Sword]
Sell
100
Process
50 → Metal
Base ATK
+125
Accuracy
+8
Critical Damage
+4
Earth Element
+1
Base Stability %
+80
Physical Barrier
+1000
No known drop source
Soldier Sword
[1 Handed Sword]
Sell
100
Process
50 → Metal
Base ATK
+125
Base Stability %
+80
Potential
+31
No known drop source
Squash Mace
[1 Handed Sword]
Sell
230
Process
115 → Beast
Base ATK
+445
Base Stability %
+70
Dark Element
+1
Attack MP Recovery
+9
Critical Rate
+75
Fractional Barrier %
+10
Aggro %
+40
Dark resistance %
+10
Reduce Dmg (Foe Epicenter) %
+10
Attack Range (m)
+2
MonsterMap
Squash Mace
[1 Handed Sword]
Sell
230
Process
115 → Beast
Base ATK
+445
Base Stability %
+70
Dark Element
+1
Attack MP Recovery
+12
Critical Rate
+75
Fractional Barrier %
+10
Aggro %
+40
Dark resistance %
+15
Reduce Dmg (Foe Epicenter) %
+15
Attack Range (m)
+2
MonsterMap
Squash Mace
[1 Handed Sword]
Sell
230
Process
115 → Beast
Base ATK
+445
Base Stability %
+70
Dark Element
+1
Attack MP Recovery
+15
Critical Rate
+75
Fractional Barrier %
+10
Aggro %
+40
Dark resistance %
+20
Reduce Dmg (Foe Epicenter) %
+20
Attack Range (m)
+2
MonsterMap
Sunlight Saber
[1 Handed Sword]
Sell
265
Process
132 → Mana
Base ATK
+533
DEX %
+8
MaxMP
+200
ATK %
+8
MATK %
+8
% stronger against Water
+10
Wind Element
+1
Attack MP Recovery
+8
Base Stability %
+80
Fractional Barrier %
+10
No known drop source
Sunlight Saber
[1 Handed Sword]
Sell
265
Process
132 → Mana
Base ATK
+533
DEX %
+9
MaxMP
+200
ATK %
+9
MATK %
+9
% stronger against Water
+10
Water Element
+1
Attack MP Recovery
+8
Base Stability %
+80
Fractional Barrier %
+15
No known drop source
Sunlight Saber
[1 Handed Sword]
Sell
265
Process
132 → Mana
Base ATK
+533
DEX %
+10
MaxMP
+200
ATK %
+10
MATK %
+10
% stronger against Water
+10
Wind Element
+1
Attack MP Recovery
+8
Base Stability %
+80
Fractional Barrier %
+20
No known drop source
Sword of Light (OHS)
[1 Handed Sword]
Sell
1,000
Base ATK
+395
Base Stability %
+80
Light Element
+1
ATK %
+10
Physical Pierce %
+30
Critical Rate
+100
MaxHP
+3000
MaxMP
+300
ASPD
+300
ATK UP (INT)
+150
Attack Range (m)
+2
MonsterMap
Sword of Sin
[1 Handed Sword]
Sell
55
Process
27 → Metal
Base ATK
+61
ATK %
+2
MATK %
+1
Accuracy
+20
Ailment Resistance %
+2
Dark Element
+1
Base Stability %
+80
MonsterMap
Sword of Sin
[1 Handed Sword]
Sell
55
Process
27 → Metal
Base ATK
+61
ATK %
+2
Accuracy
+15
Ailment Resistance %
+1
Dark Element
+1
Base Stability %
+80
No known drop source
Sword of Sin
[1 Handed Sword]
Sell
55
Process
27 → Metal
Base ATK
+61
Base Stability %
+80
Potential
+23
No known drop source
Tomahawk
[1 Handed Sword]
Sell
1
Process
2 → Metal
Base ATK
+120
Magical Resistance %
+5
Critical Rate
+6
Long Range Damage %
+4
Base Stability %
+40
MonsterMap
Toy Hammer
[1 Handed Sword]
Sell
-1
Process
-1 → Beast
Base ATK
+125
Critical Rate
+100
Critical Damage
-150
MonsterMap
Turquoise Sword
[1 Handed Sword]
Sell
1
Process
1 → Beast
Base ATK
+517
Critical Rate
+20
Dark resistance %
+20
Light Element
+1
Short Range Damage %
+10
Base Stability %
+80
No known drop source
Wind Rapier
[1 Handed Sword]
Sell
120
Process
60 → Metal
Base ATK
+145
ASPD
+500
Critical Rate
+10
Wind Element
+1
Short Range Damage %
+4
Base Stability %
+90
MonsterMap
Wind Rapier
[1 Handed Sword]
Sell
120
Process
60 → Metal
Base ATK
+145
ASPD
+250
Critical Rate
+20
Wind Element
+1
Short Range Damage %
+4
Base Stability %
+90
No known drop source
Wind Rapier
[1 Handed Sword]
Sell
120
Process
60 → Metal
Base ATK
+145
Base Stability %
+90
Potential
+34
No known drop source
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+305
Base Stability %
+80
Water Element
+1
Accuracy
+100
Critical Rate
+100
ASPD
+1000
Evasion Recharge %
+20
MonsterMap
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
No stats recorded
MonsterMap
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+340
Base Stability %
+80
Water Element
+1
Fire resistance %
+10
Reduce Dmg (Foe Epicenter) %
+10
ATK %
+8
STR %
+4
ASPD
+500
With Dual Sword equipped:
Tumble Unavailable
+1
MonsterMap
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+340
Base Stability %
+80
Wind Element
+1
Water resistance %
+10
Reduce Dmg (Foe Epicenter) %
+10
ATK %
+8
STR %
+4
ASPD
+500
With Dual Sword equipped:
Tumble Unavailable
+1
MonsterMap
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+340
Base Stability %
+80
Water Element
+1
Fire resistance %
+30
Reduce Dmg (Foe Epicenter) %
+30
MATK %
+8
MATK UP (INT)
+100
CSPD
+500
Attack MP Recovery
+5
MonsterMap
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+340
Base Stability %
+80
Wind Element
+1
Water resistance %
+30
Reduce Dmg (Foe Epicenter) %
+30
MATK %
+8
MATK UP (INT)
+100
CSPD
+500
Attack MP Recovery
+5
MonsterMap
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+340
Base Stability %
+80
Water Element
+1
Fire resistance %
+5
Reduce Dmg (Foe Epicenter) %
+5
ATK %
+8
Short Range Damage %
+2
ASPD
+250
MaxMP
+600
With Dual Sword equipped:
Tumble Unavailable
+1
MonsterMap
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+340
Base Stability %
+80
Wind Element
+1
Water resistance %
+5
Reduce Dmg (Foe Epicenter) %
+5
ATK %
+8
Short Range Damage %
+2
ASPD
+250
MaxMP
+600
With Dual Sword equipped:
Tumble Unavailable
+1
MonsterMap
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+340
Base Stability %
+80
Water Element
+1
Fire resistance %
+20
Reduce Dmg (Foe Epicenter) %
+20
ATK %
+8
Stability %
+4
ASPD
+750
MaxMP
+200
With Dual Sword equipped:
Tumble Unavailable
+1
MonsterMap
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+340
Base Stability %
+80
Wind Element
+1
Water resistance %
+20
Reduce Dmg (Foe Epicenter) %
+20
ATK %
+8
Stability %
+4
ASPD
+750
MaxMP
+200
With Dual Sword equipped:
Tumble Unavailable
+1
MonsterMap
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+424
Base Stability %
+80
Water Element
+1
Accuracy
+125
Critical Rate
+125
ASPD
+1000
Attack Range (m)
+2
With Dual Sword equipped:
Evasion Recharge %
+25
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+485
Base Stability %
+80
Water Element
+1
ATK %
+10
STR %
+5
ASPD
+750
Fire resistance %
+15
Reduce Dmg (Foe Epicenter) %
+15
Attack Range (m)
+2
With Dual Sword equipped:
Tumble Unavailable
+1
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+485
Base Stability %
+80
Wind Element
+1
ATK %
+10
STR %
+5
ASPD
+750
Water resistance %
+15
Reduce Dmg (Foe Epicenter) %
+15
Attack Range (m)
+2
With Dual Sword equipped:
Tumble Unavailable
+1
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+485
Base Stability %
+80
Water Element
+1
MATK %
+10
MATK UP (INT)
+100
CSPD
+750
Attack MP Recovery
+5
Fire resistance %
+35
Reduce Dmg (Foe Epicenter) %
+35
Attack Range (m)
+2
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+485
Base Stability %
+80
Wind Element
+1
MATK %
+10
MATK UP (INT)
+100
CSPD
+750
Attack MP Recovery
+5
Water resistance %
+35
Reduce Dmg (Foe Epicenter) %
+35
Attack Range (m)
+2
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+485
Base Stability %
+80
Water Element
+1
ATK %
+10
Short Range Damage %
+3
ASPD
+500
MaxMP
+600
Fire resistance %
+10
Reduce Dmg (Foe Epicenter) %
+10
Attack Range (m)
+2
With Dual Sword equipped:
Tumble Unavailable
+1
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+485
Base Stability %
+80
Wind Element
+1
ATK %
+10
Short Range Damage %
+3
ASPD
+500
MaxMP
+600
Water resistance %
+10
Reduce Dmg (Foe Epicenter) %
+10
Attack Range (m)
+2
With Dual Sword equipped:
Tumble Unavailable
+1
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+485
Base Stability %
+80
Water Element
+1
ATK %
+10
Stability %
+5
ASPD
+1000
MaxMP
+200
Fire resistance %
+25
Reduce Dmg (Foe Epicenter) %
+25
Attack Range (m)
+2
With Dual Sword equipped:
Tumble Unavailable
+1
Windgrace Sword
[1 Handed Sword]
Sell
1
Process
100 → Mana
Base ATK
+485
Base Stability %
+80
Wind Element
+1
ATK %
+10
Stability %
+5
ASPD
+1000
MaxMP
+200
Water resistance %
+25
Reduce Dmg (Foe Epicenter) %
+25
Attack Range (m)
+2
With Dual Sword equipped:
Tumble Unavailable
+1
Wood Sword
[1 Handed Sword]
Sell
1
Process
2 → Wood
Base ATK
+10
Base Stability %
+40
Potential
+15
No known drop source
Yozakura Sword
[1 Handed Sword]
Sell
190
Process
95 → Metal
Base ATK
+340
Light Element
+1
% stronger against Dark
+10
DEX %
+2
Short Range Damage %
+6
Accuracy
+300
MaxMP
+400
Reduce Dmg (Bowling) %
+30
Base Stability %
+80
With Dual Sword equipped:
Critical Rate
+30
Critical Rate %
+30
No known drop source
