Potum Beta

Item database

682 results
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Candy Ears [Additional]
Sell 1
Process 2 → Medicine
Base DEF +40
MaxMP +500
Physical Resistance % +4
Magical Resistance % +4
% stronger against Light +2
% stronger against Dark +2
Candy Hairpin [Additional]
Sell 1
Process 2 → Medicine
Base DEF +26
Natural MP Regen % +15
Reflect % +15
Fractional Barrier % +15
Candy Paper Bag [Additional]
Sell 185
Process 92 → Medicine
Base DEF +110
Natural MP Regen % +30
Barrier Cooldown % +20
Item Cooldown -1
Carnivorous Plant Seed [Material]
Sell 18
Process 18 → Medicine
No stats recorded
Carrot [Usable]
Sell 7
Process 7 → Medicine
HP +150
Chamoliryle [Material]
Sell 29
Process 29 → Medicine
No stats recorded
Charred Salamander Meat [Material]
Sell 31
Process 30 → Medicine
No stats recorded
Chelomka [Usable]
Sell 24
Process 24 → Medicine
No stats recorded
Chicken Meat [Usable]
Sell 5
Process 5 → Medicine
MaxHP +80
Chicken Tender [Usable]
Sell 9
Process 8 → Medicine
MP +15
Chicken Thigh [Usable]
Sell 13
Process 13 → Medicine
MP +10
Chirashi Sushi [Usable]
Sell 1
Process 10 → Medicine
DEF +75
ASPD +500
ASPD % +25
Chocolate Katana [Katana]
Sell 1
Process 2 → Medicine
Base ATK +65
Physical Pierce % +8
Aggro % -30
% stronger against Neutral +25
Base Stability % +70
Unsheathe Attack % +4
Chocolate Leaf Talisman [Special]
Sell 120
Process 60 → Medicine
MaxHP +1200
MaxMP +400
Chocolate Pretzel [Additional]
Sell 1
Process 2 → Medicine
Base DEF +10
Natural HP Regen % +15
MaxMP +300
Accuracy +30
Chocolate Sprinkles [Material]
Sell 1
Process 1 → Medicine
No stats recorded
Cilantro [Material]
Sell 19
Process 18 → Medicine
MP +50
Citric Essence [Material]
Sell -1
Process -1 → Medicine
No stats recorded
Clean Water [Material]
Sell 12
Process 12 → Medicine
No stats recorded
Clear Water [Material]
Sell 4
Process 5 → Medicine
No stats recorded
Cocoa Powder [Material]
Sell -1
Process -1 → Medicine
No stats recorded
Cold Chicken [Material]
Sell 26
Process 26 → Medicine
No stats recorded
Cold Nut [Material]
Sell 10
Process 10 → Medicine
No stats recorded
Collagen [Material]
Sell 28
Process 28 → Medicine
No stats recorded
Colon Big Leaf [Material]
Sell 12
Process 12 → Medicine
No stats recorded
Colon Leaf [Material]
Sell 1
Process 2 → Medicine
No stats recorded
Colorful Macaron [Material]
Sell 1
Process 1 → Medicine
No stats recorded
Concentrated Tar [Material]
Sell 25
Process 26 → Medicine
No stats recorded
Condensed Heavy Oil [Material]
Sell 12
Process 13 → Medicine
No stats recorded
Cone Face [Additional]
Sell 150
Process 75 → Medicine
Base DEF +80
Critical Rate +20
Unsheathe Attack +15
Reduce Dmg (Charge) % +25
Cone Hat [Additional]
Sell 30
Process 15 → Medicine
Base DEF +8
MaxMP +200
Stability % +4
Critical Rate +1
Cone Horn [Bowgun]
Sell 30
Process 15 → Medicine
Attack Range (m) +8
Base ATK +30
DEX % +2
MaxMP +100
Critical Rate +25
Aggro % +5
% stronger against Neutral +25
Base Stability % +50
Cone Horn [Bowgun]
Sell 30
Process 15 → Medicine
Attack Range (m) +8
Base ATK +30
Base Stability % +50
Potential +17
Cone Horn II [Bowgun]
Sell 90
Process 45 → Medicine
Attack Range (m) +8
Base ATK +90
DEX % +4
MaxMP +200
Critical Rate +50
Aggro % +10
% stronger against Neutral +25
Base Stability % +50
Cone Horn II [Bowgun]
Sell 90
Process 45 → Medicine
Attack Range (m) +8
Base ATK +90
Base Stability % +50
Potential +26
Cone Horn III [Bowgun]
Sell 150
Process 75 → Medicine
Attack Range (m) +8
Base ATK +180
DEX % +6
MaxMP +300
Critical Rate +75
Aggro % +15
% stronger against Neutral +25
Base Stability % +50
Cone Horn III [Bowgun]
Sell 150
Process 75 → Medicine
Attack Range (m) +8
Base ATK +180
Base Stability % +50
Potential +35
Cone Knuckles [Knuckles]
Sell 30
Process 15 → Medicine
Base ATK +25
Physical Pierce % +10
Light Element +1
Attack MP Recovery +5
Base Stability % +80
Guard Break % +2
Reduce Dmg (Straight Line) % +4
Cone Knuckles [Knuckles]
Sell 30
Process 15 → Medicine
Base ATK +25
Base Stability % +80
Potential +17
Cone Knuckles II [Knuckles]
Sell 90
Process 45 → Medicine
Base ATK +80
Physical Pierce % +20
Light Element +1
Attack MP Recovery +10
Base Stability % +80
Guard Break % +4
Reduce Dmg (Straight Line) % +8
Cone Knuckles II [Knuckles]
Sell 90
Process 45 → Medicine
Base ATK +80
Base Stability % +80
Potential +26
Cone Knuckles III [Knuckles]
Sell 150
Process 75 → Medicine
Base ATK +160
Physical Pierce % +30
Light Element +1
Attack MP Recovery +15
Base Stability % +80
Guard Break % +8
Reduce Dmg (Straight Line) % +12
Cone Knuckles III [Knuckles]
Sell 150
Process 75 → Medicine
Base ATK +160
Base Stability % +80
Potential +35
Cone Sword [1 Handed Sword]
Sell 30
Process 15 → Medicine
Base ATK +30
MaxHP +1000
Accuracy +30
Base Stability % +80
Reduce Dmg (Player Epicenter) % +4
Reduce Dmg (Foe Epicenter) % +4
Reduce Dmg (Charge) % +4
Cone Sword [1 Handed Sword]
Sell 30
Process 15 → Medicine
Base ATK +30
Base Stability % +80
Potential +17
Cone Sword II [1 Handed Sword]
Sell 90
Process 45 → Medicine
Base ATK +100
MaxHP +2000
Accuracy +60
Base Stability % +80
Reduce Dmg (Player Epicenter) % +8
Reduce Dmg (Foe Epicenter) % +8
Reduce Dmg (Charge) % +8
Cone Sword II [1 Handed Sword]
Sell 90
Process 45 → Medicine
Base ATK +100
Base Stability % +80
Potential +26
Cone Sword III [1 Handed Sword]
Sell 150
Process 75 → Medicine
Base ATK +200
MaxHP +3000
Accuracy +90
Base Stability % +80
Reduce Dmg (Player Epicenter) % +12
Reduce Dmg (Foe Epicenter) % +12
Reduce Dmg (Charge) % +12
Cone Sword III [1 Handed Sword]
Sell 150
Process 75 → Medicine
Base ATK +200
Base Stability % +80
Potential +35
Cookie Earrings [Additional]
Sell 1
Process 2 → Medicine
Base DEF +9
Physical Pierce % +10
Magic Pierce % +10
Stability % +10
Cooling Oil [Material]
Sell 16
Process 17 → Medicine
No stats recorded
Corroded Mushroom Cap [Material]
Sell 22
Process 21 → Medicine
No stats recorded
Corynkuchen [Additional]
Sell 117
Process 58 → Medicine
Ailment Resistance % +40
With Light Armor equipped:
ASPD % +40
- Ailment Resistance % -20
With Heavy Armor equipped:
CSPD % +40
Crispy Potato [Usable]
Sell -1
Process -1 → Medicine
MP +50
Crooked Nucleic Acid [Material]
Sell 19
Process 20 → Medicine
No stats recorded
Crushed Ice [Material]
Sell 15
Process 16 → Medicine
No stats recorded
Crushed Nut [Material]
Sell 22
Process 22 → Medicine
No stats recorded
Crystal Powder [Material]
Sell 6
Process 5 → Medicine
No stats recorded
Cucumber Rice Bowl [Material]
Sell 21
Process 20 → Medicine
MP +50
Cup Ice Cream [Usable]
Sell 13
Process 13 → Medicine
HP +2500
MP +25
Cute Ornament String [Material]
Sell 24
Process 24 → Medicine
No stats recorded
Damaged Fruit [Usable]
Sell 13
Process 13 → Medicine
HP +40
Dandelion Coffee [Usable]
Sell 28
Process 28 → Medicine
No stats recorded
Dandelion Fluff [Material]
Sell 25
Process 25 → Medicine
No stats recorded
Dangerous Cnidoblast [Material]
Sell 24
Process 24 → Medicine
No stats recorded
Dangerous Enzyme [Material]
Sell 25
Process 24 → Medicine
No stats recorded
Dark Brown Seed [Material]
Sell 25
Process 25 → Medicine
No stats recorded
Darkness Mushroom [Material]
Sell 9
Process 9 → Medicine
No stats recorded
Deadly Venom [Material]
Sell 19
Process 19 → Medicine
No stats recorded
Death Truffle [Usable]
Sell 18
Process 18 → Medicine
HP % -100
Deep Ocean Water [Usable]
Sell 18
Process 17 → Medicine
MP +30
Deep-Fried Bean Curd [Usable]
Sell 8
Process 7 → Medicine
MaxHP +1
Accuracy +15