Potum Beta

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6th Anniv Bow III [Bow]
Sell 150
Process 75 → Wood
Attack Range (m) +10
Base ATK +132
Base Stability % +60
Potential +39
6th Anniv Bow IV [Bow]
Sell 175
Process 87 → Wood
Attack Range (m) +10
Base ATK +166
Base Stability % +60
ATK % +7
DEX % +7
Critical Rate +15
Critical Damage +14
Anticipate % +20
Reduce Dmg (Bullet) % +4
With Katana equipped:
Stability % +10
6th Anniv Bow IV [Bow]
Sell 175
Process 87 → Wood
Attack Range (m) +10
Base ATK +166
Base Stability % +60
Potential +43
6th Anniv Bow V [Bow]
Sell 195
Process 97 → Wood
Attack Range (m) +10
Base ATK +196
Base Stability % +60
ATK % +7
DEX % +7
Critical Rate +20
Critical Damage +14
Anticipate % +20
Reduce Dmg (Bullet) % +6
With Katana equipped:
Stability % +10
6th Anniv Bow V [Bow]
Sell 195
Process 97 → Wood
Attack Range (m) +10
Base ATK +196
Base Stability % +60
Potential +46
6th Anniv Bow VI [Bow]
Sell 210
Process 105 → Wood
Attack Range (m) +10
Base ATK +220
Base Stability % +60
ATK % +8
DEX % +8
Critical Rate +20
Critical Damage +16
Anticipate % +20
Reduce Dmg (Bullet) % +8
With Katana equipped:
Stability % +10
6th Anniv Bow VI [Bow]
Sell 210
Process 105 → Wood
Attack Range (m) +10
Base ATK +220
Base Stability % +60
Potential +49
6th Anniv Bowgun [Bowgun]
Sell 85
Process 42 → Wood
Attack Range (m) +8
Base ATK +80
Base Stability % +50
Long Range Damage % +4
DEX % +4
Physical Pierce % +10
Absolute Accuracy % +8
ASPD +1000
With Magic Device equipped:
Stability % +10
6th Anniv Bowgun [Bowgun]
Sell 85
Process 42 → Wood
Attack Range (m) +8
Base ATK +80
Base Stability % +50
Potential +28
6th Anniv Bowgun II [Bowgun]
Sell 120
Process 60 → Wood
Attack Range (m) +8
Base ATK +128
Base Stability % +50
Long Range Damage % +5
DEX % +5
Physical Pierce % +10
Absolute Accuracy % +10
ASPD +1000
With Magic Device equipped:
Stability % +10
6th Anniv Bowgun II [Bowgun]
Sell 120
Process 60 → Wood
Attack Range (m) +8
Base ATK +128
Base Stability % +50
Potential +34
6th Anniv Bowgun III [Bowgun]
Sell 150
Process 75 → Wood
Attack Range (m) +8
Base ATK +176
Base Stability % +50
Long Range Damage % +6
DEX % +6
Physical Pierce % +15
Absolute Accuracy % +12
ASPD +1000
Reduce Dmg (Bowling) % +2
With Magic Device equipped:
Stability % +10
6th Anniv Bowgun III [Bowgun]
Sell 150
Process 75 → Wood
Attack Range (m) +8
Base ATK +176
Base Stability % +50
Potential +39
6th Anniv Bowgun IV [Bowgun]
Sell 175
Process 87 → Wood
Attack Range (m) +8
Base ATK +221
Base Stability % +50
Long Range Damage % +7
DEX % +7
Physical Pierce % +15
Absolute Accuracy % +14
ASPD +1000
Reduce Dmg (Bowling) % +4
With Magic Device equipped:
Stability % +10
6th Anniv Bowgun IV [Bowgun]
Sell 175
Process 87 → Wood
Attack Range (m) +8
Base ATK +221
Base Stability % +50
Potential +43
6th Anniv Bowgun V [Bowgun]
Sell 195
Process 97 → Wood
Attack Range (m) +8
Base ATK +261
Base Stability % +50
Long Range Damage % +7
DEX % +7
Physical Pierce % +20
Absolute Accuracy % +14
ASPD +1000
Reduce Dmg (Bowling) % +6
With Magic Device equipped:
Stability % +10
6th Anniv Bowgun V [Bowgun]
Sell 195
Process 97 → Wood
Attack Range (m) +8
Base ATK +261
Base Stability % +50
Potential +46
6th Anniv Bowgun VI [Bowgun]
Sell 210
Process 105 → Wood
Attack Range (m) +8
Base ATK +293
Base Stability % +50
Long Range Damage % +8
DEX % +8
Physical Pierce % +20
Absolute Accuracy % +16
ASPD +1000
Reduce Dmg (Bowling) % +8
With Magic Device equipped:
Stability % +10
6th Anniv Bowgun VI [Bowgun]
Sell 210
Process 105 → Wood
Attack Range (m) +8
Base ATK +293
Base Stability % +50
Potential +49
6th Anniv Greatsword [2 Handed sword]
Sell 85
Process 42 → Metal
Base ATK +151
Base Stability % +70
ATK % +4
STR % +4
MaxHP +3000
Accuracy % +5
Guard Recharge % +30
6th Anniv Greatsword [2 Handed sword]
Sell 85
Process 42 → Metal
Base ATK +151
Base Stability % +70
Potential +28
6th Anniv Greatsword II [2 Handed sword]
Sell 120
Process 60 → Metal
Base ATK +240
Base Stability % +70
ATK % +5
STR % +5
MaxHP +3000
Accuracy % +10
Guard Recharge % +30
6th Anniv Greatsword II [2 Handed sword]
Sell 120
Process 60 → Metal
Base ATK +240
Base Stability % +70
Potential +34
6th Anniv Greatsword III [2 Handed sword]
Sell 150
Process 75 → Metal
Base ATK +330
Base Stability % +70
ATK % +6
STR % +6
MaxHP +4000
Accuracy % +15
Guard Recharge % +30
Reduce Dmg (Meteor) % +2
6th Anniv Greatsword III [2 Handed sword]
Sell 150
Process 75 → Metal
Base ATK +330
Base Stability % +70
Potential +39
6th Anniv Greatsword IV [2 Handed sword]
Sell 175
Process 87 → Metal
Base ATK +415
Base Stability % +70
ATK % +7
STR % +7
MaxHP +4000
Accuracy % +20
Guard Recharge % +30
Reduce Dmg (Meteor) % +4
6th Anniv Greatsword IV [2 Handed sword]
Sell 175
Process 87 → Metal
Base ATK +415
Base Stability % +70
Potential +43
6th Anniv Greatsword V [2 Handed sword]
Sell 195
Process 97 → Metal
Base ATK +490
Base Stability % +70
ATK % +7
STR % +7
MaxHP +5000
Accuracy % +25
Guard Recharge % +30
Reduce Dmg (Meteor) % +6
6th Anniv Greatsword V [2 Handed sword]
Sell 195
Process 97 → Metal
Base ATK +490
Base Stability % +70
Potential +46
6th Anniv Greatsword VI [2 Handed sword]
Sell 210
Process 105 → Metal
Base ATK +550
Base Stability % +70
ATK % +8
STR % +8
MaxHP +5000
Accuracy % +30
Guard Recharge % +30
Reduce Dmg (Meteor) % +8
6th Anniv Greatsword VI [2 Handed sword]
Sell 210
Process 105 → Metal
Base ATK +550
Base Stability % +70
Potential +49
6th Anniv Halberd [Halberd]
Sell 85
Process 42 → Metal
Base ATK +161
Base Stability % +60
ATK % +4
AGI % +4
MaxMP +100
Accuracy % +5
Attack MP Recovery +20
With Dagger equipped:
Additional Melee % +100
6th Anniv Halberd [Halberd]
Sell 85
Process 42 → Metal
Base ATK +161
Base Stability % +60
Potential +28
6th Anniv Halberd II [Halberd]
Sell 120
Process 60 → Metal
Base ATK +256
Base Stability % +60
ATK % +5
AGI % +5
MaxMP +100
Accuracy % +10
Attack MP Recovery +20
With Dagger equipped:
Additional Melee % +100
6th Anniv Halberd II [Halberd]
Sell 120
Process 60 → Metal
Base ATK +256
Base Stability % +60
Potential +34
6th Anniv Halberd III [Halberd]
Sell 150
Process 75 → Metal
Base ATK +352
Base Stability % +60
ATK % +6
AGI % +6
MaxMP +200
Accuracy % +15
Attack MP Recovery +20
Reduce Dmg (Meteor) % +2
With Dagger equipped:
Additional Melee % +100
6th Anniv Halberd III [Halberd]
Sell 150
Process 75 → Metal
Base ATK +352
Base Stability % +60
Potential +39
6th Anniv Halberd IV [Halberd]
Sell 175
Process 87 → Metal
Base ATK +443
Base Stability % +60
ATK % +7
AGI % +7
MaxMP +200
Accuracy % +20
Attack MP Recovery +20
Reduce Dmg (Meteor) % +4
With Dagger equipped:
Additional Melee % +100
6th Anniv Halberd IV [Halberd]
Sell 175
Process 87 → Metal
Base ATK +443
Base Stability % +60
Potential +43
6th Anniv Halberd V [Halberd]
Sell 195
Process 97 → Metal
Base ATK +523
Base Stability % +60
ATK % +7
AGI % +7
MaxMP +300
Accuracy % +25
Attack MP Recovery +20
Reduce Dmg (Meteor) % +6
With Dagger equipped:
Additional Melee % +100
6th Anniv Halberd V [Halberd]
Sell 195
Process 97 → Metal
Base ATK +523
Base Stability % +60
Potential +46
6th Anniv Halberd VI [Halberd]
Sell 210
Process 105 → Metal
Base ATK +587
Base Stability % +60
ATK % +8
AGI % +8
MaxMP +300
Accuracy % +30
Attack MP Recovery +20
Reduce Dmg (Meteor) % +8
With Dagger equipped:
Additional Melee % +100
6th Anniv Halberd VI [Halberd]
Sell 210
Process 105 → Metal
Base ATK +587
Base Stability % +60
Potential +49
6th Anniv Hat [Additional]
Sell 1
Process 2 → Cloth
Base DEF +60
Physical Barrier +600
STR % +6
INT % +6
VIT % +6
AGI % +6
DEX % +6
6th Anniv Katana [Katana]
Sell 85
Process 42 → Metal
Base ATK +40
Base Stability % +70
Short Range Damage % +4
DEX % +4
Guard Break % +10
Unsheathe Attack % +8
Critical Rate +30
6th Anniv Katana [Katana]
Sell 85
Process 42 → Metal
Base ATK +40
Base Stability % +70
Potential +28
6th Anniv Katana II [Katana]
Sell 120
Process 60 → Metal
Base ATK +64
Base Stability % +70
Short Range Damage % +5
DEX % +5
Guard Break % +10
Unsheathe Attack % +10
Critical Rate +30
6th Anniv Katana II [Katana]
Sell 120
Process 60 → Metal
Base ATK +64
Base Stability % +70
Potential +34
6th Anniv Katana III [Katana]
Sell 150
Process 75 → Metal
Base ATK +88
Base Stability % +70
Short Range Damage % +6
DEX % +6
Guard Break % +15
Unsheathe Attack % +12
Critical Rate +30
Reduce Dmg (Bowling) % +2
6th Anniv Katana III [Katana]
Sell 150
Process 75 → Metal
Base ATK +88
Base Stability % +70
Potential +39
6th Anniv Katana IV [Katana]
Sell 175
Process 87 → Metal
Base ATK +110
Base Stability % +70
Short Range Damage % +7
DEX % +7
Guard Break % +15
Unsheathe Attack % +14
Critical Rate +30
Reduce Dmg (Bowling) % +4
6th Anniv Katana IV [Katana]
Sell 175
Process 87 → Metal
Base ATK +110
Base Stability % +70
Potential +43
6th Anniv Katana V [Katana]
Sell 195
Process 97 → Metal
Base ATK +130
Base Stability % +70
Short Range Damage % +7
DEX % +7
Guard Break % +20
Unsheathe Attack % +14
Critical Rate +30
Reduce Dmg (Bowling) % +6
6th Anniv Katana V [Katana]
Sell 195
Process 97 → Metal
Base ATK +130
Base Stability % +70
Potential +46
6th Anniv Katana VI [Katana]
Sell 210
Process 105 → Metal
Base ATK +146
Base Stability % +70
Short Range Damage % +8
DEX % +8
Guard Break % +20
Unsheathe Attack % +16
Critical Rate +30
Reduce Dmg (Bowling) % +8
6th Anniv Katana VI [Katana]
Sell 210
Process 105 → Metal
Base ATK +146
Base Stability % +70
Potential +49
6th Anniv Knuckles [Knuckles]
Sell 85
Process 42 → Metal
Base ATK +70
Base Stability % +90
ATK % +4
AGI % +4
Critical Rate +10
Absolute Dodge % +10
Evasion Recharge % +30
With Shield equipped:
Dodge % +30
6th Anniv Knuckles [Knuckles]
Sell 85
Process 42 → Metal
Base ATK +70
Base Stability % +90
Potential +28
6th Anniv Knuckles II [Knuckles]
Sell 120
Process 60 → Metal
Base ATK +112
Base Stability % +90
ATK % +5
AGI % +5
Critical Rate +10
Absolute Dodge % +11
Evasion Recharge % +30
With Shield equipped:
Dodge % +30
6th Anniv Knuckles II [Knuckles]
Sell 120
Process 60 → Metal
Base ATK +112
Base Stability % +90
Potential +34
6th Anniv Knuckles III [Knuckles]
Sell 150
Process 75 → Metal
Base ATK +154
Base Stability % +90
ATK % +6
AGI % +6
Critical Rate +15
Absolute Dodge % +12
Evasion Recharge % +30
Reduce Dmg (Floor) % +2
With Shield equipped:
Dodge % +30
6th Anniv Knuckles III [Knuckles]
Sell 150
Process 75 → Metal
Base ATK +154
Base Stability % +90
Potential +39
6th Anniv Knuckles IV [Knuckles]
Sell 175
Process 87 → Metal
Base ATK +193
Base Stability % +90
ATK % +7
AGI % +7
Critical Rate +15
Absolute Dodge % +13
Evasion Recharge % +30
Reduce Dmg (Floor) % +4
With Shield equipped:
Dodge % +30
6th Anniv Knuckles IV [Knuckles]
Sell 175
Process 87 → Metal
Base ATK +193
Base Stability % +90
Potential +43
6th Anniv Knuckles V [Knuckles]
Sell 195
Process 97 → Metal
Base ATK +228
Base Stability % +90
ATK % +7
AGI % +7
Critical Rate +20
Absolute Dodge % +14
Evasion Recharge % +30
Reduce Dmg (Floor) % +6
With Shield equipped:
Dodge % +30
6th Anniv Knuckles V [Knuckles]
Sell 195
Process 97 → Metal
Base ATK +228
Base Stability % +90
Potential +46
6th Anniv Knuckles VI [Knuckles]
Sell 210
Process 105 → Metal
Base ATK +256
Base Stability % +90
ATK % +8
AGI % +8
Critical Rate +20
Absolute Dodge % +15
Evasion Recharge % +30
Reduce Dmg (Floor) % +8
With Shield equipped:
Dodge % +30
6th Anniv Knuckles VI [Knuckles]
Sell 210
Process 105 → Metal
Base ATK +256
Base Stability % +90
Potential +49
6th Anniv Ribbon [Additional]
Sell 1
Process 2 → Cloth
Base DEF +60
Magic Barrier +600
STR % +6
INT % +6
VIT % +6
AGI % +6
DEX % +6
6th Anniv Shield [Shield]
Sell 85
Process 42 → Metal
Base DEF +12
Guard Recharge % +10
Guard Power % +30
VIT % +4
Fractional Barrier % +15
Physical Resistance % +7
Magical Resistance % +7
6th Anniv Shield II [Shield]
Sell 120
Process 60 → Metal
Base DEF +26
Guard Recharge % +12
Guard Power % +36
VIT % +5
Fractional Barrier % +15
Physical Resistance % +8
Magical Resistance % +8
6th Anniv Shield III [Shield]
Sell 150
Process 75 → Metal
Base DEF +39
Guard Recharge % +13
Guard Power % +39
VIT % +6
Fractional Barrier % +15
Physical Resistance % +9
Magical Resistance % +9
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